FluidParticleEmitter

This is plug-in emitter for Fluid. You can emit fluid from particle.Download the newest version
Supported OS
| Win32 | Win64 | Linux32 | Linux64 | OSX | |
| 6.0 | |||||
| 6.5 | |||||
| 7.0 | |||||
| 8.0 | |||||
| 8.5 | |||||
| 2008 |
1.history
| ver 0.02 2008/05/24 |
First release. |
2.How to use
1DPut .mll into plug-in folder, .mel into script folder.2DLoad .mll from plug-in manager.
3DSelect Fluid you want to assign to.
Then, type createFluidParticleEmitter in the Script Editor.
4. FluidParticleEmitter will automatically find all particle nodes in your scene and emit fluid from all of them.
5. Open AttributeEditor. You can tweak attributes of fluidParticleEmitter.
Emitter Type: It will be ignored.
Emit Fluid Color: If you turn on this, Emitter will get color from particle.rgbPP.
Others should work similar to fluidEmitter(Omni).
3.Reference
-simpleFluidEmitter(Autodesk plug-in example)
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copyright(c) 2001-2005 Hajime Nakamura
copyright(c) 2001-2005 Hajime Nakamura