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DisplaceD for Maya2012

Hi guys,
DisplaceD for Maya2012 will come out very soon.
Windows 64bit and Mac version are completed already, I just need a small time to build it for Linux…will be done in a week I promiss!

Comments

Comment from Jimmy Gunawan
Time 2011/07/20 at 8:43 AM

All Maya 2012 shall rejoice. Thanks Hajime, I will stick with Maya 2010 though.

Comment from Daniel Elliott
Time 2011/07/29 at 1:21 AM

hiya hajime. Any update on the release of displaceD for 2012. itching to use it!

Comment from hajime
Time 2011/08/25 at 4:57 PM

I’m sooo busy, no personal time at all :-(

Temporary I put win/mac version of displaceD 2012. Please just download and use it.
http://www.hajimenakamura.com/hajime/cg/mll/displaceD/displaceD-Maya2012.zip

Comment from Scott Rose
Time 2011/09/01 at 10:31 AM

I cant seem to get the UI to run.I dropped all the files in the usual maya properties folders… is there some obscure step I am missing?
-Thank you.

Comment from hajime
Time 2011/09/01 at 11:18 AM

It should be in a default deformer menu.

If you couldn’t see it for some reason, try selecting the object and run following mel script instead.

deformer -type displaceD

Enjoy!
Hajime

Comment from Unty
Time 2011/11/01 at 11:56 PM

Love your plugin !!!
Could you compile for Maya 2012 32 bit ??

Comment from Unty
Time 2011/11/02 at 11:12 PM

Hi,

I would love to use your tool displaceD for displacement mapping. Do you think it’s possible to compile for Maya 2012 32 bit ?

Would be great, thanks,
Unty

Comment from hajime
Time 2011/11/09 at 8:03 PM

>Daniel Elliott
2012 should be available.

>Unty
…except 32bit. I don’t have 32bit windows anymore. so compiling this plug-in to 32bit windows is a bit troublesome…

Comment from Oliver Markowski
Time 2012/03/06 at 3:16 AM

Hey hajime,
any news regarding the maya2012 linux builds? Would love to use displaceD in our pipeline!!!
thx in advance
Oliver

Comment from hajime
Time 2012/03/07 at 2:52 PM

sure…give me a couple of days

Comment from hajime
Time 2012/03/09 at 1:34 PM

Ok, Maya2012 Linux supported.
http://www.hajimenakamura.com/hajime/cg/mll/displaceD/displaceD.shtml

Comment from dk
Time 2012/04/21 at 12:58 AM

Hi Haji,

I was trying to reach you through your e-mail regarding an issue with displaceD plug-in but your e-mail seems to not work anymore. Can you please tell your new address as I’d like to attach a screenshot in order to explain a problem. Thanks!

Comment from Dave
Time 2012/07/09 at 6:36 PM

Hi, your displace plugin is great.
Is there a compiled version for Maya 2013 available?

Thanks

Dave

Comment from Gundog
Time 2012/12/23 at 11:09 PM

Cool plugins, man. I liked it.

I have a question for you if you don’t mind.

I am learning how to build the plugins in OSX with X-code or “makefile”.
Specially, the big studio’s open source code for OSX. Because, for PC or Linux, somebody already build for the other users.

However, for Mac user, I can’t find the option for that, nor I can’t find the easy/specific tutorial for that.

If it’s possible for me to ask you about any resource/ any website, I would like to ask you.

Comment from hajime
Time 2012/12/24 at 5:32 PM

Hi guys, sorry for that I couldn’t release displaceD for the latest Maya. There are several reasons why I couldn’t do it.

Firstly, I’ve been busy for babysitting my first child…hehehe! She is so cute, I’m enjoying taking care of her. But I really do not have time to touch my computer at home now.

Secondly, its very sad to say, but I’ve never used Maya anymore for more than a year. During the HappyFeet2, we used Houdini for Lighting. And here DW, we are using in house softwares.

Thirdly, because of 1st and 2nd reason, I don’t have Maya environment at home anymore. It’s a bit of work to rebuild programming environment for Maya, and I don’t have any spare time for it.

So, I may put my codes to somewhere open. So that someone could take over it. Well, hope I have a time to do it… See what happens.

Comment from hajime
Time 2012/12/24 at 5:40 PM

Hi gundog.
You can find out example make file in Maya install directly.

Comment from Gundog
Time 2012/12/26 at 1:43 PM

Hi, hajime.

Thanks for your tip. I’ll appreciate that. I’ll figure the way out.

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